
War…war never ends.And indeed it doesn’t, especially when it’s made into a fun little package in the form of Addicting Games recent release for the iPhone/iPod Touch, World Wars.Gameplay takes place, board game style, on a map with the objective of defeating the opponents and conquering the entire map. Players can face up to 7 AI-controlled opponents. The player can launch any number of attacks on enemy countries/territories during each of his/her turn and the outcome of each battle will be determine by a dice roll.Reinforcements do arrive throughout the game but the number of reinforcement is determined by the largest area of countries a player has. So instead of surrounding enemy territory, try breaking up the connections between their countries by conquering the contries in-between.
Features:
* The same game play as the web game
* Zoom and pinch control the map
* Choose between 1 and 7 army opponents
* Choose 1 of 4 armies

Fragger is an interesting app for Ipod Touch and iPhone.The gaming concept is quite simple and the controls are easy to use.The purpose of the game is to throw grenades and try to blow up the dummies. Each level has a different setup: sometimes the dummies will be on crates; sometimes they will be in holes; and sometimes they will be behind walls. The player has to gauge how strong and how far he or she should throw the grenade. There are only a limited number of grenades per level. Thankfully, there is an awesome reset button that does not seem to take away from the score. So, if you find that you cannot finish the level without using up all of your grenades, then tap on the reset button before it’s too late.The gameplay is very good. Since the controls are easy to use, the gameplay was an enjoyable experience. There is some guesswork involved when you want to throw the grenade, but using the reset button will make sure that you can play the game without losing all of the time.The game is based on strength of throw and aiming in an arc. You try to kill all the terrorists with the minimal amount of grenades possible. The system is actually pretty interesting in itself. The grenade can’t be cooked and can’t explode until it comes to a complete stop from its physics based bouncing and rolling. This feels a bit limiting, but it does play to the puzzles where sometimes, exploding isn’t the point.There are TONS of different levels with a huge variety of puzzle styles. It’s really quite amazing how many levels there are in each world and there are 3 worlds!Be aware that there is significant violence to this game. The enemies never actually attack you so they just seem like innocent masked mummies who just stand there in the face of a frag-chucker. Sometimes, their heads will actually pop off in the explosion… and they look so scared after a while, its kind sad.The graphics are clean and well-drawn, with sharp colorful buildings, backgrounds, characters, and little terrorists.They look really good and the city buildings since they have a comic-book style cartoony look. It’s really great to look at and entertaining to play.The game is entertaining but not for small children!

For the past couple of years Sudoku has become a game that is both addictive and fun. It is a logic based, combinatorial, number placement game. The goal in this game is to fill a 9×9 grid with digits so that each column, each row, and each of the nine 3×3 sub-grids that compose the grid contains all of the digits from 1 to 9. These types of games first appeared in 1986 by the Japanese puzzle company Nikoli, under the name Sudoku, meaning single number.[4] It became an international hit in 2005. And like most games today, Sudoku has managed to have a successful transition from paper and pen game to the all popular iphone. One of the most famous and sought out games is Freeware’s Big Bang Sudoku which features well over 10 000 sudoku puzzles, which promises a great fun, this game also offers you a Portuguese language support. This game also is known for its great sound, graphics and animation. So it’s a full package definitely. The controls are easy and simple, as you might have guessed, simply click on the numbers and blanks you wish to fill. At the beginning you might find this game be a little to easy, but that is just warming up, as you move forward you will see that there is nothing easy or simple about it.

One of the floppy disk era’s most unsung classics, the epic sci-fi tale – set in a world of pipes, gears and metal monoliths – gets a worthy retread here, complete with animated sequences by Watchmen co-creator Dave Gibbons. If you missed it back on the PC or Amiga in 1994 or simply forgot about the title as time passed, now’s the perfect time to rediscover its sharp scriptwriting and dystopian charm. Originally released for the Amiga and DOS in 1994, Beneath a Steel Sky is a graphical adventure set in Australia in a dystopian future. The original game received very high praise at the time of its release and is widely considered to be one of the best adventure games ever created. The iPod Touch game offers new animated cut scenes, re-sampled voice work and higher quality music. As well, an extensive hint system that will prevent you from getting stuck. Most importantly is that the traditional point-and-click interface has been revamped to the iPod’s touch screen. Rather than controlling a virtual pointer, you can touch and drag your finger across the screen. Items of interest light up with a small blue circle. Tapping on that circle then brings up contextual icons that let you act on that item. An eye, for example. lets you look at the item, while gears allow you to manipulate an item. Meanwhile, inventory items can simply be dragged over to items of interest to activate them. In this regard, the game is a notable improvement over Secret of Monkey Island, and plays much more like a natural iPod game.

The original Backbreaker Football was a cross between a real sports title and a mini-game. You were tasked with running down a football field trying to reach the end zone while juking your way around defenders. Backbreaker 2: Vengeance doesn’t mess with this formula, and adds a ton of new features on top of it. Torsten told me that he personally went through and read thousands of App Store reviews for the original game to try and understand what people wanted to see in a sequel. Practically every single one of them requested three things – trucking, jumping, and the ability to tackle. All three of these requests have now been incorporated into the sequel. In addition to the Tackle Alley mode from the first game, there is now Vengeance mode where you play the one doing the tackling. An expanded showboating mechanic allows you to earn even more points while taunting your opponent, and the whole game looks even more impressive than the original thanks to Retina Display support. Game Center is also integrated for high score and achievement tracking.

In the spirit of Warcraft franchise and true real-time strategy gameplay, Rise of Lost Empires brings that all-too-familiar good vs. evil (humans vs. Orcs) rushing battles and frantic farming and building experience to the iPhone and iPod touch. Played entirely in campaign form, the game offers 20 levels with 6 heroes and troops that include warriors, archers, knights, catapults and more. Centuries have passed since the Empire of Light defeated the Empire of darkness and destroyed the gates of Hell. But time has passed and the gates of Hell have been rebuilt; another war is in loss. Choose a side and become a master of Light or Darkness. Build cities, raise armies, go through dungeons, launch offensives against opposing forces, and lead your Empires to victory.
Features:
*Variety of fantastic heroic fantasy environments;
*More than 20 units to control and 20 buildings to construct;
*6 brave and tremendous heroes to lead your army.
This game is available in iTunes apps sore.

Yoho, maties, there is a new game in Tortuge, and if you own an iPod touch then you are really lucky.Pirates of the Caribbean is a seafaring action adventure game, putting you in charge of a series of ships that depend on different cannonballs and crew members to locate treasures and solve a mystery. All of the action here takes place from an overhead perspective, and the gameplay consists mostly of steering the ever-moving boat and pressing the center Action button to fire cannonballs from its side. If you need to stop—rare as you progress through the game—you can hold down the Action button to drop your anchor, but most of the game is spent going quickly from port to port, learning what your next quest is, and completing it in order to move on to whatever’s next. Pirates’ only issue is its repetitiveness. Though you’re supposed to be hunting for the daughters of Aegir in order to solve a big mystery, the roughly thirty missions aren’t incredibly interesting; rather, they invariably consist of treasure fetching, escorting ships or people, and attacking ships or ports for dollars, so over the course of the adventure, you feel like you’re doing the same few things over and over again. There’s little interesting dialogue, and no cutscenes to break things up—a surprise given how rich the Pirates of the Caribbean universe is with potential video clips. Thankfully, Disney keeps the experience interesting with different and good but repeating music for each of the territories, and though the water looks pretty much the same from stage to stage, landmarks and ships change enough to keep the game from dragging.